Invasion
Strategic surprise, planetary assault, collapse of established defenses, and adaptation to unfamiliar enemies.
Planetary Conflict Collection
A browsing collection of standalone lorecasts centered on invasion, occupation, resistance, civil war, apocalypse, and planetary survival.
How this collection works
Worlds at War organizes twelve independent lorecasts around conflicts fought for control or survival on a world: invasions, occupations, insurgencies, civil wars, institutional collapse, and reconstruction.
Shared historical lens
Individual lorecasts remain independent, but these recurring questions make the settings useful to explore together.
Strategic surprise, planetary assault, collapse of established defenses, and adaptation to unfamiliar enemies.
Control, collaboration, coercion, resource extraction, security forces, and the politics of ruling hostile populations.
Insurgency, underground networks, sabotage, intelligence, sanctuary, morale, and the survival of organized opposition.
Competing governments, warlords, ideological movements, fractured militaries, and violence within divided societies.
Biological catastrophe, machines, alien threats, social collapse, and campaigns fought after normal institutions fail.
Fortification, logistics, population protection, resource scarcity, reconstruction, and the meaning of victory when extinction is possible.
12 standalone lorecasts
Each page has its own title, scope, production status, future feed, and expansion path.
Planned · Standalone Lorecast
Corporate expansion, colonial security, xenomorph outbreaks, Colonial Marines, synthetic systems, Predator hunts, and battles fought at the edge of human control.
Expandable 25-episode seasonsPlanned · Standalone Lorecast
The Pendulum Wars, Emergence Day, Coalition of Ordered Governments, Locust Horde, Lambent crisis, Swarm, and societies shaped by generations of total war.
Expandable 25-episode seasonsPlanned · Standalone Lorecast
International defense, alien invasion, occupation, resistance, reverse-engineered technology, covert operations, and command under persistent strategic uncertainty.
Expandable 25-episode seasonsPlanned · Standalone Lorecast
The Interstellar Manufacturing Corporation, Frontier Militia, Pilots, Titans, corporate occupation, colonial resistance, and high-mobility combined-arms warfare.
Expandable 25-episode seasonsPlanned · Standalone Lorecast
Earth’s colonies, Vekta, Helghan, the ISA, Helghast state, invasion, occupation, retaliation, and the political creation of permanent enemies.
Expandable 25-episode seasonsPlanned · Standalone Lorecast
Judgment Day, Skynet, human resistance, machine extermination, time-displacement operations, and war fought amid industrial and societal ruin.
Expandable 25-episode seasonsPlanned · Standalone Lorecast
The Orokin collapse, Tenno, Grineer, Corpus, Infestation, Sentients, system-wide conflict, and wars fought through ancient technology and reconstructed identity.
Expandable 25-episode seasonsPlanned · Standalone Lorecast
Cybertronian civil war, Autobots, Decepticons, planetary collapse, interstellar campaigns, human alliances, and conflict carried across continuities and worlds.
Expandable 25-episode seasonsPlanned · Standalone Lorecast
The Chimera invasion, conversion, collapsing states, surviving armies, Sentinel operations, resistance movements, and humanity’s fight across a transformed world.
Expandable 25-episode seasonsPlanned · Standalone Lorecast
Thedas’s empires, Blights, Chantry power, mage–templar conflict, Qunari expansion, civil wars, and coalitions formed against supernatural catastrophe.
Expandable 25-episode seasonsPlanned · Standalone Lorecast
The Great War, vaults, successor states, Brotherhood chapters, NCR expansion, Legion conquest, Enclave projects, local militias, and wars over the ruins of America.
Expandable 25-episode seasonsPlanned · Standalone Lorecast
The Federation, Mobile Infantry, Arachnid conflict, planetary assault, citizenship and service, propaganda, and the changing military ideas across distinct versions of the setting.
Expandable 25-episode seasonsSend a correction, disputed date, continuity note, or useful clarification with this page already identified.
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