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Planned

Standalone Lorecast

GEARS OF WAR

A Military History of Sera

The Pendulum Wars, Emergence Day, Coalition of Ordered Governments, Locust Horde, Lambent crisis, Swarm, and societies shaped by generations of total war.

Standalone Format1+ Initial seasons25+ Initial episodesTBA Release

Campaign-plan briefing

THIS LORECAST HAS ITS OWN FRONT.

This standalone lorecast will reconstruct Sera’s descent from interstate war into species-level survival, examining fortified states, infantry doctrine, strategic weapons, civil-military rule, and the burdens carried by exhausted populations. It will begin with one complete 25-episode season and can add later seasons without changing its identity or feed.

Planned historical coverage

THE QUESTIONS THIS LORECAST WILL FOLLOW.

The first season will stand as a complete history. Additional seasons can be added later without moving the universe into another feed.

01

Chronology and Strategic Setting

The Pendulum Wars, Emergence Day, Locust War, evacuation and counteroffensives, Lambent crisis, reconstruction, and the return of the Swarm.

02

Powers and Institutions

The COG, Union of Independent Republics, Locust Horde, Lambent, Stranded communities, Outsiders, and successor political movements.

03

Campaigns and Command

Aspho Fields, E-Day defense, Jacinto, the Hollow, Vectes, Azura, the end of the Locust War, and later campaigns against the Swarm.

04

Forces and Doctrine

Gears infantry, armor, air support, engineering, special squads, Locust formations, siege creatures, and improvised civilian defense.

05

Technology and Logistics

Imulsion, Hammer of Dawn, Lancers, fortifications, drilling systems, communications, industrial collapse, evacuation logistics, and postwar rebuilding.

06

Politics, Society, and Consequences

Authoritarian emergency government, refugee survival, war crimes, trauma, family, military culture, reconstruction, and the inheritance of unresolved conflict.

Flexible by design

ONE IDENTITY. AS MANY SEASONS AS THE HISTORY SUPPORTS.

A lorecast does not need ten seasons to be complete. A focused 25-episode season can provide a full military history, while later productions, books, games, or newly developed research can justify another season without reorganizing the site or asking listeners to find a different feed.

One 25-episode season
Current planning scope
No fixed maximum
Future expansion rule