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Planned

Standalone Lorecast

DRAGON AGE

A Military History of Thedas

Thedas’s empires, Blights, Chantry power, mage–templar conflict, Qunari expansion, civil wars, and coalitions formed against supernatural catastrophe.

Standalone Format1+ Initial seasons25+ Initial episodesTBA Release

Campaign-plan briefing

THIS LORECAST HAS ITS OWN FRONT.

This standalone lorecast will treat Thedas as a military and political system in which religion, magic, feudal obligation, race, geography, and recurring Blights shape the organization and purpose of war. It will begin with one complete 25-episode season and can add later seasons without changing its identity or feed.

Planned historical coverage

THE QUESTIONS THIS LORECAST WILL FOLLOW.

The first season will stand as a complete history. Additional seasons can be added later without moving the universe into another feed.

01

Chronology and Strategic Setting

Ancient empires, earlier Blights, formation of major states, the Fifth Blight, mage–templar war, Orlesian civil war, Inquisition campaigns, and later crises.

02

Powers and Institutions

Ferelden, Orlais, Tevinter, the Qunari, dwarven kingdoms, Chantry and Templars, Circles, Grey Wardens, Inquisition, and regional powers.

03

Campaigns and Command

Ostagar, Ferelden’s civil war, Denerim, Kirkwall, the Breach, Orlesian campaigns, Arbor Wilds, and wars against darkspawn and invading powers.

04

Forces and Doctrine

Feudal levies, professional soldiers, chevaliers, templars, mages, Grey Wardens, dwarven forces, Qunari armies, spies, and irregular companions.

05

Technology and Logistics

Magic, lyrium, golems, siegecraft, fortifications, Deep Roads, supply across mountains and wilderness, healing, and communications through institutions.

06

Politics, Society, and Consequences

Religious legitimacy, mage control, race and class, succession, occupation, Blight trauma, civil war, institutional reform, and the political use of prophecy.

Flexible by design

ONE IDENTITY. AS MANY SEASONS AS THE HISTORY SUPPORTS.

A lorecast does not need ten seasons to be complete. A focused 25-episode season can provide a full military history, while later productions, books, games, or newly developed research can justify another season without reorganizing the site or asking listeners to find a different feed.

One 25-episode season
Current planning scope
No fixed maximum
Future expansion rule