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Planned

Standalone Lorecast

RESISTANCE

A Military History of the Chimera War

The Chimera invasion, conversion, collapsing states, surviving armies, Sentinel operations, resistance movements, and humanity’s fight across a transformed world.

Standalone Format1+ Initial seasons25+ Initial episodesTBA Release

Campaign-plan briefing

THIS LORECAST HAS ITS OWN FRONT.

This standalone lorecast will reconstruct the Chimera War as a global military catastrophe, following invasion routes, conversion systems, coalition failure, special operations, strategic weapons, and local resistance after organized states collapse. It will begin with one complete 25-episode season and can add later seasons without changing its identity or feed.

Planned historical coverage

THE QUESTIONS THIS LORECAST WILL FOLLOW.

The first season will stand as a complete history. Additional seasons can be added later without moving the universe into another feed.

01

Chronology and Strategic Setting

Early Russian outbreaks, spread across Europe, invasion of Britain and North America, Sentinel campaigns, state collapse, resistance survival, and counteroffensives.

02

Powers and Institutions

Chimera command structures, British and American forces, SRPA, Sentinels, surviving national militaries, civilian resistance cells, and isolated communities.

03

Campaigns and Command

Defense of Britain, London, continental retreats, American invasion, major tower assaults, strategic counterattacks, and resistance actions after occupation.

04

Forces and Doctrine

Conventional infantry, Rangers, Sentinels, armored units, air support, Chimera castes, conversion facilities, special weapons teams, and civilians under arms.

05

Technology and Logistics

Chimeran weapons, conversion, towers, heat systems, intelligence, captured technology, strategic delivery systems, and logistics during infrastructure collapse.

06

Politics, Society, and Consequences

Pandemic-like conversion, occupation, survival, military experimentation, loss of national authority, local legitimacy, sacrifice, and adaptation to a changed planet.

Flexible by design

ONE IDENTITY. AS MANY SEASONS AS THE HISTORY SUPPORTS.

A lorecast does not need ten seasons to be complete. A focused 25-episode season can provide a full military history, while later productions, books, games, or newly developed research can justify another season without reorganizing the site or asking listeners to find a different feed.

One 25-episode season
Current planning scope
No fixed maximum
Future expansion rule