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Planned

Standalone Lorecast

HOMEWORLD

A Military History of the Kushan Exile

The Kushan exile, Taiidan Empire, Vaygr invasion, Hiigaran restoration, ancient hyperspace cores, and fleets built while continuously on campaign.

Standalone Format1+ Initial seasons25+ Initial episodesTBA Release

Campaign-plan briefing

THIS LORECAST HAS ITS OWN FRONT.

This standalone lorecast will follow societies whose survival depends on mobile fleets, recovered technology, industrial ships, and the ability to build military power while crossing hostile space. It will begin with one complete 25-episode season and can add later seasons without changing its identity or feed.

Planned historical coverage

THE QUESTIONS THIS LORECAST WILL FOLLOW.

The first season will stand as a complete history. Additional seasons can be added later without moving the universe into another feed.

01

Chronology and Strategic Setting

Kharak, the Kushan journey, the fall of the Taiidan Empire, Hiigaran restoration, the Vaygr War, and later struggles over gates and cores.

02

Powers and Institutions

Kushan and Hiigarans, Taiidan factions, Bentusi, Turanic Raiders, Vaygr, Kadeshi, and the coalitions and remnants contesting galactic order.

03

Campaigns and Command

Kharak’s destruction, the Great Wastelands, Kadesh, the return to Hiigara, the Vaygr invasion, and campaigns around ancient megastructures.

04

Forces and Doctrine

Mothership-centered fleets, strike craft, corvettes, frigates, capital ships, carriers, salvage forces, and mobile industrial command.

05

Technology and Logistics

Hyperspace cores, resource collection, fleet construction, repair, sensors, gravity wells, megastructures, and logistics without fixed bases.

06

Politics, Society, and Consequences

Exile, memory, imperial legitimacy, religious claims, technological inheritance, population survival, and the politics of restored homelands.

Flexible by design

ONE IDENTITY. AS MANY SEASONS AS THE HISTORY SUPPORTS.

A lorecast does not need ten seasons to be complete. A focused 25-episode season can provide a full military history, while later productions, books, games, or newly developed research can justify another season without reorganizing the site or asking listeners to find a different feed.

One 25-episode season
Current planning scope
No fixed maximum
Future expansion rule